Blends

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Blends will be available in our NeftyBlocks page.

Refining

Refining is the process of purifying Raw Materials in order to obtain Materials. The recipes are as follows but might be adjusted depending on supply and progress:

  • 3 Enchanted Soil -> 1 Enchanted Clay

  • 3 Enchanted Dragon Essence -> 1 Enchanted Dragon Crystals

  • 5 Enchanted Gold Ore -> 1 Enchanted Gold Coin

Sculpting

NEW: The recipe, supply and failure probabilities will remain constant throughout the season.

Sculpting is the process of combining Materials into Figurines. For Base and Painted Figurines, there are 2 options available: Amateur and Experienced Craftsmen. For Unique Figurines, only the Experienced Craftsmen is available. Experienced Craftsmen will have limited supply while Amateur Craftsmen have unlimited supply.

Sculpting for 2 distinct variants of Base and Painted Figurines will be released each week. Once all variants are released, sculpting for all Unique Figurines variants will be released at once during the final week.

Base Figurines

Painted Figurines

Unique Figurines

Blend Pass

By the end of week 5, we will take a snapshot, each wallet which holds at least 3 Painted Figurines of the same variant will be airdropped a blend pass of the same variant. Blend passes are REQUIRED to blend Unique Figurines and are variant specific (i.e. blend pass for Figurine A can only be used to blend Unique Figurine A.

Example 1: You have 3 Painted Figurine A, you will get airdropped a blend pass for Figurine A.

Example 2: You have 6 Painted Figurine A and 3 Painted Figurine B, you will get airdropped a blend pass for Figurine A and Figurine B respectively.

Converting

Converting is the process of exchanging Raw Materials and Materials from a previous season into the following season's variant. Recipes will be dependent on remaining supply.

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